Warming Up The Brain Farm
(Note: Updated for clarity)
I propose a new drinking game which goes like this.
Pick a suitable hard liquor that mixes well with Coke and obtain a large quantity. The game is optimally played with two teams of two (with Players A and B on Team 1 and Players C and D on Team 2).
Get a large glass (preferably clear) that holds about 6-8 shots. Fill the cup with Coke. The first two competitors (A and C) perform a series of rounds:
1) Stir the contents of the cup and pour out two shots.
2) If a player declines to take the shot, the other team wins the phase, and the game continues to the next phase.
3) Otherwise, both players take a shot.
4) The cup is filled back up using the hard liquor.
As the rounds progress, each shot will contain a higher and higher proportion of alcohol until there's barely any Coke left at all. To win the first phase, one player must pass and the other must take his shot. If both players pass, the game ends in a draw and both players should be ashamed.
For the second phase, the other two players (B and D) square off. Top off the cup with alcohol. The player on the team that won the first round goes first. The two players in the second phase take turns doing the following:
1) The current player decides whether or not he thinks his teammate can drink the entire cup within one minute. If he says yes, he hands the cup to his teammate who attempts to do so. If he succeeds, then that team wins phase two and the game ends.
2) If the current player decides to pass, the cup is stirred, and two shots are poured.
3) If either player declines to take a shot, the other team wins the phase, and the game ends.
4) Otherwise, both players take a shot.
5) The cup is filled back up using Coke.
If a team wins both phases, it's an utter shutout. In case of a 1-1 tie, both sides maintain their dignity.
The size of the cup used can effect the game dynamics greatly. The rules may seem complicated, but all that's really involved is pouring shots and drinking.
Example:
A glass that holds about 7 shots is used and filled with Coke. Players A and C begin by pouring two shots from the glass and taking their shots. They refill the glass back up using Jack Daniels. The glass now contains 29% Jack Daniels. They mix the contents of the glass and again pour out two shots which they drink. The game continues on this way for several rounds. Here's a summary of the amount of Jack Daniels per shot:
0%
29%
49%
64%
74%
81%
87%
91%
After 8 shots, each player has had the equivalent of 4.75 shots of Jack Daniels. At this point let's say that player A declines to take the next shot (which is 93% Jack). Player C takes his shot and then Team 2 wins the first phase of the game.
Now for phase two, let's first add a shot of Jack back to the glass to fill it up, and also pour A's undrunk shot back in. The glass is now 94% Jack. Team 2 won the first phase, so they start this one. The teammates C and D discuss whether Player C can finish the glass in one minute. They don't think so, so two shots are poured from the glass and Players B and D drink. Coke is added back to the glass making the solution only 67% Jack.
Now Team 1, and specifically Player A, has a chance to restore his dignity by drinking the contents of the glass. They decide it is still too much Jack to drink in one minute. So again shots are poured and drunk by Players B and D. The glass is refilled with Coke making it 48% alcohol. Play continues in this manner until the Jack % gets low enough for one of the original players to down quickly.
If anyone has suggestions on improving the game rules, feel free to post them, I'm sure there's lots of better variants.
---
Or you could watch Spaceballs and drink anytime anyone says one of these words: "Spaceball(s)", "Helmet", "Air", or "Schwartz". (courtesy of Terita)
I propose a new drinking game which goes like this.
Pick a suitable hard liquor that mixes well with Coke and obtain a large quantity. The game is optimally played with two teams of two (with Players A and B on Team 1 and Players C and D on Team 2).
Get a large glass (preferably clear) that holds about 6-8 shots. Fill the cup with Coke. The first two competitors (A and C) perform a series of rounds:
1) Stir the contents of the cup and pour out two shots.
2) If a player declines to take the shot, the other team wins the phase, and the game continues to the next phase.
3) Otherwise, both players take a shot.
4) The cup is filled back up using the hard liquor.
As the rounds progress, each shot will contain a higher and higher proportion of alcohol until there's barely any Coke left at all. To win the first phase, one player must pass and the other must take his shot. If both players pass, the game ends in a draw and both players should be ashamed.
For the second phase, the other two players (B and D) square off. Top off the cup with alcohol. The player on the team that won the first round goes first. The two players in the second phase take turns doing the following:
1) The current player decides whether or not he thinks his teammate can drink the entire cup within one minute. If he says yes, he hands the cup to his teammate who attempts to do so. If he succeeds, then that team wins phase two and the game ends.
2) If the current player decides to pass, the cup is stirred, and two shots are poured.
3) If either player declines to take a shot, the other team wins the phase, and the game ends.
4) Otherwise, both players take a shot.
5) The cup is filled back up using Coke.
If a team wins both phases, it's an utter shutout. In case of a 1-1 tie, both sides maintain their dignity.
The size of the cup used can effect the game dynamics greatly. The rules may seem complicated, but all that's really involved is pouring shots and drinking.
Example:
A glass that holds about 7 shots is used and filled with Coke. Players A and C begin by pouring two shots from the glass and taking their shots. They refill the glass back up using Jack Daniels. The glass now contains 29% Jack Daniels. They mix the contents of the glass and again pour out two shots which they drink. The game continues on this way for several rounds. Here's a summary of the amount of Jack Daniels per shot:
0%
29%
49%
64%
74%
81%
87%
91%
After 8 shots, each player has had the equivalent of 4.75 shots of Jack Daniels. At this point let's say that player A declines to take the next shot (which is 93% Jack). Player C takes his shot and then Team 2 wins the first phase of the game.
Now for phase two, let's first add a shot of Jack back to the glass to fill it up, and also pour A's undrunk shot back in. The glass is now 94% Jack. Team 2 won the first phase, so they start this one. The teammates C and D discuss whether Player C can finish the glass in one minute. They don't think so, so two shots are poured from the glass and Players B and D drink. Coke is added back to the glass making the solution only 67% Jack.
Now Team 1, and specifically Player A, has a chance to restore his dignity by drinking the contents of the glass. They decide it is still too much Jack to drink in one minute. So again shots are poured and drunk by Players B and D. The glass is refilled with Coke making it 48% alcohol. Play continues in this manner until the Jack % gets low enough for one of the original players to down quickly.
If anyone has suggestions on improving the game rules, feel free to post them, I'm sure there's lots of better variants.
---
Or you could watch Spaceballs and drink anytime anyone says one of these words: "Spaceball(s)", "Helmet", "Air", or "Schwartz". (courtesy of Terita)